Taurea
Walking beneath Taurea's giant maples, looming shadow-tops, and towering oaks, humans soon realize that they have entered a world that does not need them. The great forest is a living testament to a forgotten green age, a time in which humans were an afterthought instead of the dominant society. This forest belongs to the eladrins and the elves who fence off any trespasser with their arrows and dire wolf mounts.
Common Knowledge
Only a fool would dear to enter this forest region.
Regional Features
Deloth: A large community of elves resides within this town that’s well hidden from civilization by the Dwarf Mountains. This town serves as a border and as the primary defense against invaders coming from Lagmork.
Mith’elea: The old home of the Winter Queen is arguably the richest and most dangerous adventuring site in all of Mannheim. It's actually dozens of sites in roughly the same location, the ruined remains of the huge elven and human city that was once the greatest magical place in the world, that was of course before the eladrin kicked the humans out of their land centuries ago. The eladrin rule the capital city of this small region and are greatly known for their rune divination skills.
Nimdoreth: They're not pretty, but to the inhabitants of Nimdoreth, the stone walls of the Dwarf Mountains are the surest haven in a troubled land. They fence off trolls and giants from the mountains and established good trade with the dwarves.
Ovinfell: Though it doesn’t belong to the Taurea region, this chain of mountains is sometimes the gateway for orcs and Alukhais to try and raid the elven region.
0 comments:
Post a Comment